qp.hlp (Table of Contents; Topic list)
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GOTO Keyword
  Keywords Contents Index                                   Back
 
  GOTO <label>
 
  Description
 
    A GOTO statement causes a jump to another part of the program. The
    GOTO statement contains a label. (A label marks a statement.) It
    can be an unsigned integer, such as 10, or an identifier, such as
    'success.' The program jumps to the statement identified by the
    label when it encounters a GOTO statement.
 
    A GOTO and its label must be in the same scope. In other words, a
    jump can be within but not outside a scope such as a procedure.
 
  See also:  Pascal Statement Hierarchy, LABEL, Simple statement,
             Statement